Watching the young ‘uns today playing games like Minecraft takes me back to the late 80s / early 90s when I used to create graphics for the Commodore Amiga using tools such as Deluxe paint and Photon paint. The resolutions we had back then plus the number of available colours were not as great as they are today. We had to learn techniques such as anti-aliasing and cross-hatching to give the illusion of smooth graphics with less rigid edges.
Why people want games with blocky-looking graphics escapes me, but it does trigger memories of nostalgia for the days when I had to create such graphics every time I see such games. Memories of Beneath a Steel Sky, Universe, and Monkey Island. Or the Amiga scene demos.
Now where did I store those old floppies..